AI Insights · Timothy · July 2021
Top 5 Season Pass Games on Android in Denmark: Q2 2021 Performance
Explore the performance trends of the top 5 season pass games on Android in Denmark during Q2 2021, with insights on downloads, revenue, and active users.
In the second quarter of 2021, the top five season pass games on the Android platform in Denmark displayed varied performance trends in terms of downloads, revenue, and active users. Here's an overview of how these games fared, based on data from Sensor Tower.
Crash Bandicoot: On the Run! from King experienced a declining trend in weekly revenue, starting at $1.7K in late March and gradually dropping to around $331 by the end of June. Downloads also saw a decrease, beginning the quarter at 7K and falling to approximately 714 by the end of the period. However, weekly active users showed a more stable trend, peaking at 22.8K in mid-April and ending at around 10.3K in late June.
POP! Slots™ Vegas Casino Games by PLAYSTUDIOS INC showed a slight fluctuation in revenue, with values ranging from $321 to $906 over the quarter. The game saw a notable spike in downloads in late April, reaching 7.7K, but this number dropped significantly to just 56 by the end of June. Active users followed a similar pattern, peaking at 11.2K at the end of May before declining to 4.7K by the end of the quarter.
Slotomania™ Slots Casino Games from Playtika had a varied performance, with weekly revenue peaking at $5.7K at the end of May. Downloads saw a dramatic increase in June, reaching a high of 4.5K. Active users also rose steadily throughout the quarter, culminating in a peak of around 12.8K at the end of June.
Mighty Party by PANORAMIK GAMES LTD maintained fairly consistent revenue figures, ranging from $3.7K to $6.1K. Downloads were relatively stable, with occasional peaks, such as the 2.5K downloads in early May. Active users experienced growth, reaching a high of approximately 9.5K in mid-June.
Hero Wars: Alliance from NEXTERS GLOBAL LTD showed a steady revenue trend, with weekly values fluctuating between $4.1K and $7.9K. Downloads decreased over the quarter, starting at 1.4K and dropping to 380. Active users also saw a decline, beginning at 3K and ending at 2.4K by late June.
For more insights and detailed analytics on mobile game performance, visit Sensor Tower.